I composed a small number of Amiga tracker modules at around the turn of the 1990s, one of which even enjoyed some popularity. These songs were made, first and foremost, for my personal amusement — for exploring music creation and sequencing on a personal computer — but they also ended up being used in some demoscene productions.
My tools of choice for sequencing them were, at first, Oktalyzer (see here as well), and later ProTracker (see here as well).
For the very first experiments, I used whatever wassounds were available to me —. The instrument samples were borrowed from tracker modules made by other people or originatingoriginated from the famous ST-##
instrument sample disks, which were originally meant to be used with Karsten Obarski’s Soundtracker, the forefather of ProTracker.
Then I sawthen spotted this ad in a computer magazine ad for aan Amiga-compatible sound digitizer device for the Amiga. It was a black, nondescript plastic box — a bit larger than a pack of cigarettes — which plugged into the printer (parallel) port on the back of the Amiga. It had a single mono RCA input and a trimmer knob for adjusting the input level. There was also a DE-9 cable goingfor a connection to the joystick port which it used for powering itself. That’s about it.
See this video showing itthe AudioMaster in useaction. I never utilized this tool’s built-in sequencing capability, though, but only used it for acquisition and preprocessingfor cleaning up the instrument samples for. The actual songs were composed in the tracker programs.
I also did some sampling and instrument sample processing inused the internal samplers and audio editors built into some trackers, but I tended to use AudioMaster (an external tool) the most.
The audio digitizer device was 8-bit, and mono only supported monophonic sound, but it was a perfect match for the Amiga capabilities since the Amiga sound hardware had four 8-bit sound channels. (Of course, I would later learn that oversampling and better-than-8-bit dynamics during acquisition would yield better results when downsampled to the target format. But at the time, the Amiga hardware was all that I had for working with sound.)
So, withWith the hardware and software in order, I then started digitizing instrument samples from commercial musiccommercially-published songs. These tended to be contemporary (late 1980s, usuallyearly 1990s) pop and rock music published on C cassettes and popular songs. Many songs had e.g. intro sequences or breaks from where you could get great, clean drum or bass samples. I also gotsourced some nice strings or pads andwith usable major and minor and other chords from some songs.