In 1981, the "Nemesis" game was released for CP/M-based machines by Super Soft Inc., with the author attribution of Michael A. Pagels and Michael Q Hiller, and artist attribution of Diana J. Bush. According to the included documentation, a second version "Nemesis II" was created in 1982, the notable new feature being LAN multi-player support.

For those not familiar, Nemesis is a text-based CRPG dungeon-crawler rogue-like, based on of the works of Tolkien in general, and D&D specifically; there was also a level editor called "Dungeon Master" though most releases of the game did not include the "Dungeon Master" component. This game was unique for it's real-time game play and full-screen map exploration characteristics.

I am looking for a means of acquiring a verified working copy of Nemesis II.

  • For anyone who wants to try out the first Nemesis, you can download it from and play it with z80pack (including the Dungeon Master component). Make sure to use the -f 4 to set emulation speed to 4 MHz (or lower), or it will be way too fast.
    – dirkt
    Commented Aug 14, 2016 at 14:18
  • Does that version have the DM manual as well? If not, it can be found at the link I provided. Thanks for the link to a version of the software.
    – nijineko
    Commented Aug 14, 2016 at 14:54
  • After browsing the manual, I also suspect that possibly Nemesis II was never released, and there was just a work-in-progress version that was playtested by the Nemesis user group members. At least that's what I read into the description. So unless you find one of those user group members, and he has kept a copy, it will be probably really difficult to find a working copy.
    – dirkt
    Commented Aug 14, 2016 at 19:00
  • I have attempted to contact one of the original programmers that I found online, but have received no reply yet.
    – nijineko
    Commented Aug 26, 2016 at 19:41

1 Answer 1


Looks like one of the original authors chimed in on a USENET thread (comp.os.cpm):

I'm Michael Pagels, one of the two authors. We had a great time writing this game, and it helped pay for grad school. Of course, we had to change the name of Dungeon Master; something pesky about copyrights! We never got to Nemesis II, but we did write one of the first multi-player games for MP/M or serially linked CP/M machines called StarJump. I never continued in the games business, but I've continued innovating in the computer industry.



There is no copy to find as it does not appear they ever completed the planned game.

However, the multi-player game "StarJump" may be of interest, given you can find an archive copy.

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