1

I know that every year there are still at least a couple of new games for old systems like VIC-20, C64, Amiga, different ZX Spectrum and Amstrad variants, DOS, different games consoles, and so on, some of them even commercial. Is there any data about the market share of modern games for retro machines? Said with other words, for which vintage systems a new game will have the biggest audience?

This might be related to the total amount of units of each system sold, but I think that it is not mandatory to be in a such way. It is possible some systems produced in greater numbers to be not as suitable for games like other systems produced in lower numbers. The existence of emulators also may change the things, by making the numbers of the real system not so important as its actual capabilities. Another factor which I think that have to be considered is the eventual legal issues of distributing a game for an old system if the company which owns it still exists.

  • 1
    It will be hard to say, because it will vary greatly from region to region. For example, ZX Spectrum is the most popular in the UK and in the former USSR; while the TRS-80 is virtually unheard of in these regions. And then those 6809 based Thompsons are well known in France, but not anywhere else. The further back in computer history you go, the more localised the markets are. So now you're comparing BBC Micros to Super Nintendos, you're not comparing not Apple 1's to Apple 1's. – OmarL Jul 30 at 12:43
  • There's 0 market share for any of these old systems, since no one is buying new games for them. You might try to analyze the sales of used games on a place like EBay, but that won't necessary reflect what systems are actually being used. What I would recommend is just making a game for whatever platform can best realize the design you want, has good development tools and emulators available, and one that you have the hardware to actually test your game. Regardless of "market share" you'll have a hard time convincing people to play your game, so only do this for the fun of making the game. – Ross Ridge Jul 30 at 16:34
  • @Ross Ridge > "There's 0 market share for any of these old systems, since no one is buying new games for them". I think that this is not true. I know for at least a few commercial games for such systems. See for example here, here and here. – bobeff Jul 30 at 18:29
  • @Ross Ridge At itch.io also can be found such games by filtering by appropriate tag. – bobeff Jul 30 at 18:36
  • "Another factor which I think that have to be considered is the eventual legal issues of distributing a game for an old system if the company which owns it still exists." - you ask about 'new' games for vintage systems, so presumably the companies making them are new too. So what are you talking about here? – Bruce Abbott Jul 31 at 12:53

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.