I'm looking to port an old game I wrote for the Palm Pilot that relied on the SysRandom
function with a predefined game seed. A player could enter a "seed" and the sequence of tiles would be deterministic. So if I can recreate the SysRandom
function in another language (JavaScript is my jam, but I can probably port C and most other languages if pushed) then I can retain all the old player's high scores from the original game.
I'm not even sure where to start searching though!