I'd like to identify a game I played on my first PC (x386, 2MB RAM) which I built in 1991. It was also one of the first, if not the first game I ever played on a PC.
The game was heavily, and I mean heavily based on Blade Runner. It was set in a futuristic city that was a mix of US and oriental culture. Set at night, lots of neon signs. I remember the character you played was some kind of cop, and I think there was a scene where you saw a very Bladerunneresque flying car.
It was an adventure game, I think it was a 'point and click' interface, but the screen stayed static and the characters didn't move around like in the 'Monkey Island' or other SCUMM games - I think you just received text dialogue in windows as you clicked on things. I remember each location as a pre-rendered image which you interacted with in order to progress. The graphics were fairly low-res, but nowhere near as cartoonish as the SCUMM games. You could travel freely between locations but I think the story was quite linear. I believe the storyline was that you were a cop trying to solve a murder, but I can't be sure.
That's all I can recall. It definitely wasn't an official Blade Runner game but the likeness was deliberate and obvious. I don't recall anything about the packaging, I worked in a computer shop at the time and my boss let me take games home to 'try', but only the disks. I have tried Googling of course, but the mention of 'Blade Runner' brings up so many pages about official Blade Runner games. I'd be really pleased if anyone can recall the title of this game so I could research it properly.
Games it definitely isn't:
- Geisha - this doesn't have the cop / mystery elements. I've seen screenshots, it isn't this game.
- Beneath A Steel Sky - this wasn't released until 1994, and in any case, this used the SCUMM interface which definitely was not this game's style.
Edit: I originally wrote that the game featured Japanese culture, specifically Geishas. I also remembered a scene involving taking a photograph through a telephoto lens. I now believe I remembered these two elements from the game Geisha on the Amiga, which I didn't play but may have seen demoed as I worked in a computer game store from 1991-1992.