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I have used the MAME debugger a lot with arcade machine emus.

Now I would like to use it to help debug a game I build for Amiga. Having set up A500 emulation in MAME by adding the roms, I can start it, but I cannot enter the debugger.

Using '-debug' option does not work. There is also no config-menu on 'TAB'. I cannot find it on the mame documentation. It seems quite sparse on home-computers.

Is there a way to use the debugger here?

I using MAME 0.226 with this commandline:

mame64.exe a2000n -debug -flop C:\AMIGA\g.adf

MAME is build from source, so if the solution requires changing some compiler options or such, this is no issue.

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    I would believe that asking on a Mame related forum might be a far better way to get on the spot information, wouldn't it? Especially if you're looking for source level hints. Also, this question is about the emulator, not the emulated machine, so clearly off topic for RC.SE.
    – Raffzahn
    Jan 9, 2021 at 14:26
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    I'd suggest that you learn how to use the WinUAE built-in debugger. It has a lot of amiga only features. Jan 9, 2021 at 14:42
  • Now someone closed the question without noting who it was, and no note on where it would be less "off topic". So I cannot even ask him. Jan 11, 2021 at 13:14
  • Ok I can use the WinUAE debugger. It is pretty crude and by far not as comfortable as the one in MAME, so the question remains. Jan 11, 2021 at 13:15
  • I'm going to vote to reopen this. It's exactly as much on topic as, say, CC65, or many kinds of assembly language. Jan 19, 2021 at 11:53

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