I stumbled upon screenshots of the Tiger Game.Com handheld running its Resident Evil 2 port and I'm curious to know what its graphical capabilities actually are:
(from: https://twitter.com/_Kimimi/status/1357724774500360192)
It seems to be capable of very large sprites and backgrounds which don't feature any obvious tiling. I would guess that perhaps it has a framebuffer which is filled in by its CPU (which at 200x160, 10MHz while also handling audio and gameplay logic, would explain the slow frame rate) but I haven't been able to find any articles which describe any hardware accelerated graphics such as the Game Boy's tiling background or OAM sprites. Does anybody know if the handheld featured any?