On the Commodore 128, the built-in BASIC saves programs tokenized. How can I save (and then later load) the programs as ASCII instead?
For example, like the ",A" option in GW-BASIC or the LIST/ENTER commands offered by Atari BASIC.
On the Commodore 128, the built-in BASIC saves programs tokenized. How can I save (and then later load) the programs as ASCII instead?
For example, like the ",A" option in GW-BASIC or the LIST/ENTER commands offered by Atari BASIC.
(This answer is about using the built-in methods on real hardware. If it's about conversion of emulator files, then Brian's solution may be more suitable.)
Saving a program as text onto a disk file (real or emulated) is essentially listing it, but redirecting output to a file - much like when printing it (on a real printer):
OPEN 1, 8, 2, "0:filename, S, W" : CMD 1 : LIST
PRINT#1 : CLOSE 1
This should work for all Commodore machines (*1).
OPEN 1, 8, 2, "0:filename, S, W"
OPENs a file, using handle 1
, on device 8
(first drive on a C64/128), for writing (2
). The file is to be located on drive 0:
(can be omitted on regular 1541 drives) and named filename
. It is to be handled as S
equential file (records ending with CR) and W
ritten, i.e. it's written from start and overwritten if already existing.
CMD 1
CMD (Change Main Device) redirects all following output to the handle given. Here, that's the file we just opened.
LIST
Well, LISTs your program
(At this point I always use a second line, if I don't do each separately anyway. I really don't remember why. Maybe some C= buff knows?)
PRINT#1
PRINTing an empty line to handle 1 redirects default output back to the screen (and adds a CR at the end).
CLOSE 1
CLOSEing the handle will flush whatever might be left in drive buffers
If the file you're saving onto is in some emulation or on a SD card or the like, it's ready to be used.
Keep in mind that the output will be in PETSCII encoding (*2), plus some quirks added due to the way this works, like (IIRC)
So whatever you use for further processing might need to take care of that and translating to standard ASCII (or whatever the target system uses) as well.
*1 - 8-bit ones, that is :))
*2 - Michael Steil has, as so often the most comprehensive tables for all Commodore(*1) variants including screen and keyboard codes.
,A
to get it done - in rather plain ASCII if I may add .
If you have a mechanism for moving files to and from a modern computer, then you can use bastext
to transcode most variations of Commodore 8-bit BASIC between ASCII and tokenized forms.
This is an open source project found on Github. The options it provides should meet most needs. Note the -7
option if you want to force the use of the BASIC 7.0 syntax. This is only needed if, for some reason, your .PRG file doesn't have the normal C128 BASIC load address of $1C01
.
$ ./bastext -h
Usage: ./bastext -i|-o|-h [modifiers] infile(s) outfile
Mode (one of these required):
-i Input mode (binary to text)
-o Output mode (text to binary)
-h Print help page
General modfiers:
-t T64 mode (in: reads from specified T64 archive(s)
out: creates/appends to bastext.t64)
Input mode modfiers:
-a Convert all, not just recognized start addresses
(0401/0801/1001/1201/132D/1C01/4001)
-s Strict tok64 compatibility
-d fn Send output to file fn
Output mode modifiers:
-2 Force C64 BASIC 2.0 interpretation
-3 Force C64 TFC3 interpretation
-5 Force C64 Graphics52 interpretation
-7 Force C128 BASIC 7.0 interpretation
-1 Force C128 BASIC 7.1 interpretation
As an alternative to Brian H's answer, I should also point out the petcat
tool which comes with the VICE emulator and supports converting between tokenized Commodore BASIC, PETSCII, and ASCII with PETSCII special characters replaced with mnemonics like {left}
.
petcat V2.21 PL 1 -- Basic list/crunch utility.
Part of vice 2.4.25
Usage: petcat [-c | -nc] [-h | -nh] [-text | -<version> | -w<version>]
[-skip <bytes>] [-l <hex>] [--] [file list]
[-k[<version>]]
-help -? Output this help screen here
-v verbose output
-c controls (interpret also control codes) <default if textmode>
-nc no controls (suppress control codes in printout)
<default if non-textmode>
-ic interpret control codes case-insensitive
-qc convert all non alphanumeric characters inside quotes into controlcodes
-d output raw codes in decimal
-h write header <default if output is stdout>
-nh no header <default if output is a file>
-skip <n> Skip <n> bytes in the beginning of input file. Ignored on P00.
-text Force text mode
-<version> use keywords for <version> instead of the v7.0 ones
-w<version> tokenize using keywords on specified Basic version.
-k<version> list all keywords for the specified Basic version
-k list all Basic versions available.
-l Specify load address for program (in hex, no leading chars!).
-o <name> Specify the output file name
-f Force overwritten the output file
The default depends on the BASIC version.
Versions:
1 PET Basic v1.0
2 Basic v2.0
superexp Basic v2.0 with Super Expander (VIC20)
turtle Basic v2.0 with Turtle Basic v1.0 (VIC20)
simon Basic v2.0 with Simon's Basic (C64)
speech Basic v2.0 with Speech Basic v2.7 (C64)
a Basic v2.0 with @Basic (C64)
40 Basic v4.0 (PET)
4e Basic v4.0 extension (C64)
3 Basic v3.5 (C16)
70 Basic v7.0 (C128)
10 Basic v10.0 (C65/C64DX)
f Basic v2.0 with Final Cartridge III (C64)
ultra Basic v2.0 with Ultrabasic-64 (C64)
graph Basic v2.0 with Graphics basic (C64)
wsb Basic v2.0 with WS basic (C64)
mighty Basic v2.0 with Mighty Basic (VIC20)
pegasus Basic v2.0 with Pegasus basic v4.0 (C64)
xbasic Basic v2.0 with Xbasic (C64)
drago Basic v2.0 with Drago basic v2.2 (C64)
reu Basic v2.0 with REU-basic (C64)
lightning Basic v2.0 with Basic Lightning (C64)
71 Basic v7.1 (C128)
magic Basic v2.0 with Magic Basic (C64)
easy Basic v2.0 with Easy Basic (VIC20)
blarg Basic v2.0 with Blarg (C64)
4v Basic v4.0 (VIC20)
5 Basic v5.0 (VIC20)
wsf Basic v2.0 with WS basic final (C64)
game Basic v2.0 with Game Basic (C64)
bsx Basic v2.0 with Basex (C64)
superbas Basic v2.0 with Super Basic (C64)
exp64 Basic v2.0 with Expanded Basic (C64)
sxc Basic v2.0 with Super Expander Chip (C64)
warsaw Basic v2.0 with Warsaw Basic (C64)
exp20 Basic v2.0 with Expanded Basic (VIC20)
supergra Basic v2.0 with Supergrafik 64 (C64)
k Basic v2.0 with Kipper Basic (C64)
bb Basic v2.0 with Basic on Bails (C64)
eve Basic v2.0 with Eve Basic (C64)
tt64 Basic v2.0 with The Tool 64 (C64)
Usage examples:
petcat -2 -o outputfile.txt -- inputfile.prg
De-tokenize, convert inputfile.prg to a text file
in outputfile.txt, using BASIC V2 only
petcat -wsimon -o outputfile.prg -- inputfile.txt
Tokenize, convert inputfile.txt to a PRG file
in outputfile.prg, using Simon's BASIC
petcat -text -o outputfile.txt -- inputfile.seq
Convert inputfile.seq to a Ascii text file
in outputfile.txt.
petcat -text -w2 -o outputfile.seq -- inputfile.txt
Convert inputfile.txt to a Petscii text SEQ file
in outputfile.seq.
c1541
, another tool that comes with VICE for constructing/manipulating Commodore disk images. (c1541 -format "${PRG_NAME},id" d64 "${PRG_NAME}.d64" -attach "${PRG_NAME}.d64" -write "${PRG_NAME}.prg" "${PRG_NAME}.d64" "${PRG_NAME}"
assuming I didn't transcribe my c64_bas_to_vice.py
script to shell incorrectly.)