I use CSpect emulator for playing a game for ZX Spectrum Next. I wonder whether is possible to save the emulator state to memory and load it in the future in order to have game save/load functionality at an arbitrary place that is not supported by the game. There is such functionality with Fuse emulator for older spectrum machines, but I cannot find how to do it with CSpect. If the functionality is not supported is there some other emulator for ZX Spectrum Next that supports it?
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4This does seem like a question of a modern day software emulating a modern day machine, doesn't it?– RaffzahnJun 3, 2021 at 14:14
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2Modern day software that is actively updated. Shoot a question to the author, maybe? The chance is that if the function doesn't exists now, it can be implemented soon.– UncleBodJun 3, 2021 at 14:41
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1As the physical Spectrum Next doesn't have a Snapshot save facility, the emulator for the same thing doesn't have one as well.– tofroJun 3, 2021 at 17:35
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1This question is about how to handle a software that is currently under active development. How to, if at all possible, make a memory dump in that software have no retro computing aspect.– UncleBodJun 4, 2021 at 12:14
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2@bobeff Not sure why you try to turn a friendly reminder into a personal argument. In any case it would be a good idea to check the guidelines, most notably the ones about on/off-topic before trying to push your opinion. The Spectrum Next (with it's fantastic specs) is not a retro machine in sense of RC.SE. As Tofo (usually quite proficient in all things Spectrum) notes, the feature asked is neither present in the original Specy, nor in the Next.– RaffzahnJun 4, 2021 at 13:14