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I use CSpect emulator for playing a game for ZX Spectrum Next. I wonder whether is possible to save the emulator state to memory and load it in the future in order to have game save/load functionality at an arbitrary place that is not supported by the game. There is such functionality with Fuse emulator for older spectrum machines, but I cannot find how to do it with CSpect. If the functionality is not supported is there some other emulator for ZX Spectrum Next that supports it?

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    This does seem like a question of a modern day software emulating a modern day machine, doesn't it?
    – Raffzahn
    Jun 3 at 14:14
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    Modern day software that is actively updated. Shoot a question to the author, maybe? The chance is that if the function doesn't exists now, it can be implemented soon.
    – UncleBod
    Jun 3 at 14:41
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    As the physical Spectrum Next doesn't have a Snapshot save facility, the emulator for the same thing doesn't have one as well.
    – tofro
    Jun 3 at 17:35
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    This question is about how to handle a software that is currently under active development. How to, if at all possible, make a memory dump in that software have no retro computing aspect.
    – UncleBod
    Jun 4 at 12:14
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    @bobeff Not sure why you try to turn a friendly reminder into a personal argument. In any case it would be a good idea to check the guidelines, most notably the ones about on/off-topic before trying to push your opinion. The Spectrum Next (with it's fantastic specs) is not a retro machine in sense of RC.SE. As Tofo (usually quite proficient in all things Spectrum) notes, the feature asked is neither present in the original Specy, nor in the Next.
    – Raffzahn
    Jun 4 at 13:14