I'd like to get an old Apple II Integer BASIC game running on archive.org's embedded MAME in such a way that it just runs without the user having to choose anything from a menu or type any commands to get it started.
This ought to simply be a matter of naming the game HELLO in CiderPress and setting the MAME emulator to apple2
on archive.org (i.e. original Apple, which has IB). Unfortunately apple2
stopped working on their flaky MAME emulator setup, so the disk needs to work on apple2e
or apple2ee
(enhanced), which both seem to be better supported and more commonly used on archive.org.
Secondary goal is for it work regardless of which specific Apple II in the series is being used or emulated (so anyone can download the disk image and use it easily regardless of their emulator setup or hardware, and so it can switch easily when archive.org supports apple2
again.
Is there some way to easily set up a disk to boot an Integer Basic program regardless of Apple II? Seems like a simple thing but all the examples I've looked at use a catalog program or require the user to manually run something, etc.
emulator:apple2p
for the Apple II+. Invariably (and I've uploaded a lot of Apple II disks) an upload through the web form results in one or both of theemulator
andemulator_ext
tags being lost, so the image won't autostart until you edit that. If you can manage to use the ia command line tool, it's more reliableAPPLESOFT
that ran the game, since that's what DOS runs if Applesoft isn't available to executeHELLO
.