I've read in the past that it was possible to overcome the 8 sprites per scanline on the Amiga (OCS) using the copper list. However, I can't seem to find any actual references to what may have used this trick (any games or demos).
Is this actually possible? I would imagine that the second reuse of the same sprite would need some space to be reused again. Meaning, it couldn't be put side-by-side.
Also, was this technique used in games? What were the general limitations of such a trick?