I've got an Atari 130XE 8bit computer that has Composite Video Output. Also, I've got an Atari SM124 monitor designed for the Atari ST 16-bit line of computers. If you look at an Atari 130XE packing box (sold back in the mid 80s) it shows a complete computer system with matching peripherals, including printers, disk drives, modem, and an Atari Monitor.

Cosmetically the ST (16bit) line is identical to the XE (8bit) line of Atari computer products. But of course they are TOTALLY INCOMPATIBLE. Atari never did finish off it's XE line of computers by marketing a matching monitor. The XE suffered from a lot of vaporware hardware that never made it into production.

The role of my Atari XE is to sit on a desk and look nice and nostalgic. I happen to think the XE and ST were by far the COOLEST line of computers back in the day, and cosmetically that hit a Bullseye in product design. I want my Atari to sit on a desk to look nice, and for folks to comment on. The Atari 130XE coupled with a SM124 monitor does that job PERFECTLY. However, they are incompatible products. I'd like to be able to turn it on, and have the monitor come on, and type in something like 10 PRINT "HELLO WORLD!"; 20 GOTO 10

That's about it. It might seem that I'm asking for the impossible, but is there a way to convert the Composite Signal Output of the 130XE into the TTL Video Input of the Atari SM124? I was hoping a Raspberry Pi 3 could digitize the signal, and maybe have a custom component input the Composite Signal, and another Custom component output the TTL signal? How expensive might that run? And How do do it?


  1. I added the nostalgic product background so hopefully the post wouldn't get disregarded as a foolish question.
  2. The SM124 is actually a (Analog RGB 31KHz) rather than Digital signal?
  • 3
    If its the SM124 isn't actually TTL (Digital RGB), its essentially a VGA mono paper-white monitor (Analog RGB 31KHz).
    – mnem
    Jun 17, 2017 at 16:35
  • That's going to make it a bit easier, and more of a possibility, right?
    – user12711
    Jun 17, 2017 at 18:10
  • I find it a bit curious that Atari never did a monitor. The success of the Commodore counterpart would suggest the market was more than niche. Apr 19, 2018 at 17:56
  • Atari never did an 8-bit computer monitor. My system came from Sears, and was complete with another brand monitor, a 130XE, 1050 Disk Drive and 1027 printer. Later I bought an XM301 modem, XM801 8pin dot matrix printer. The Atari 8-bit monitors were considered "vaporware". A picture of that supposed monitor appears on the box of an Atari 130XE computer, as part of a "complete system"
    – user12711
    Apr 26, 2018 at 0:57

5 Answers 5


As others have said, you'll have about as much luck, and at least as much of a job, as trying to get ST Mono to display on a normal TV. The signals produced by the XE are fundamentally incompatible with what the SM range expect in almost every way - Horizontal frequency (35.8kHz vs 15.7kHz), vertical frequency (71.5Hz vs 50.0 or 59.9Hz) and line count (~501 progressive vs ~312 or ~262 progressive/~625 or ~525 interlaced), TTL (allegedly) pixel intensity instead of analogue, separate syncs instead of a composite signal (which is the case even with S-video), probably even things like sync polarity, active/visible proportion of the scanline/frame, etc.

You'd probably be better off trying to transplant the innards of a regular TV or (monochrome?) 15kHz composite monitor with the same size tube into the body of a dead SM or SC; the look would be almost completely unaffected, and you'd be able to plug the XE straight in and get a pure, authentic image out of it without any messing about with or image degradation caused by running the signal through a scaler. Plus you'd be in a position to adjust the raster size and position so it was nicely centred and just nudging the corners of the bezel (not at all guaranteed otherwise), and above all you'd be saving at least the shell of a classic monitor that would otherwise have been destined for the scrapheap.

Alternatively if you can get hold of an SC, I've seen a diagram recently for connecting an ST (in low/med rez, ie the colour modes) to a monochrome 15kHz composite monitor, which essentially meant bridging all three colour lines (optionally through resistors to cap the total voltage and bias the appearance for the normal condition of green being the "brightest" primary and blue being the "darkest") plus the Csync line (or H and V sync through a combiner for machines that lack it) onto the live pin of a composite cable, and the various grounds to the shield.

You could probably, therefore, attempt the reverse; get a simple sync splitter chip, run the composite or luma (from SVideo) signal into that, then squirt the H/V syncs so produced onto the appropriate lines in the cable, and bridge the stripped composite or luma signal across all three of the colour lines unaltered (or just green if you want to run greenscreen, or with appropriate resistors onto red and green for amber). In both cases there might be a need for an inverter somewhere along the line otherwise the image might turn out negative (and the syncs might also be incorrect polarity), but that's not a particularly big ask. Other than for the fact that it runs negative intensity (IE zero volts is maximum brightness, and higher voltages make darker pixels), a monochrome composite video signal (ie colourburst disabled, or using only the luma of an S-video) is a pretty simple thing... over the active areas the voltage corresponds directly to the beam intensity as it sweeps across the raster, and the syncs are overlaid onto it (using "blacker than black" voltages) in the blanking areas. So there's no particular magic in converting it to/from a bridged-RGB pseudomonochrome image.

You wouldn't get the completely smooth look of a true monochrome screen, that way, but it would certainly look sharp enough to fool the casual observer; the XE's maximum spatial resolution is a little less than that of the ST in low rez mode, and the SC had a fine enough dot pitch to make extended sessions in medium rez (ie 80 columns) perfectly comfortable. The phosphor is probably a little longer persistence than that of the SM, too, meaning 60Hz (which you may as well run even if your machine is PAL, because of the 192-line limit) shouldn't seem that much more flickery than 71Hz, and it will certainly be less flickery than an SM coerced into running at 60Hz...

If you're dead set on using the SM, you'll have to start with a decent scan converter/upscaler that can produce a genuine ~72Hz (not merely "70Hz"), ~36kHz (not "31kHz", not "31.5kHz", and probably not "37kHz") VGA-esque signal from a composite input, preferably with full control over the scan characteristics. The SM's horizontal scanning frequency is akin to the original SVGA and XGA standards, but the line count is lower than almost any VGA standard other than the early 350- and 400-line EGA/CGA compatibility modes and some of the more exotic flavours of 72~85Hz not-quite-VESA enhanced refresh rate, and it's not quite 72Hz itself either. It might be able to adapt to a reasonably close preset, but if you can set the output frequency yourself that'd be better (pixel clock somewhere in the 25 to 32MHz range with around 80% of the total active including the XE's borders (you can expect maybe 72~75% to be visible as a minimum), ~35.8kHz, ~71.5Hz, about 501 lines). After that you'll at least need to bridge the RGB down to monochrome (or if you have absolutely mono input, you could just use e.g. the Green line), preferably with the resistors to tune the colour to a TV-like appearance (IE different hues of the same luminance produce different intensities on-screen), if not in fact convert the output to TTL levels. In the latter case, you'll only be able to get pure black-or-white output on the screen, but if it accepts analogue intensity you'll have greyscales.

I mean, it's not outside the realm of possibility, but you might find it an expensive, frustrating exercise with a disappointing output quality. And after all that you'll likely still want to adjust the SM itself to expand the image a bit, especially in the vertical dimension (and perform some prophylactic modifications to prevent some of the more marginally specified parts, particularly some notoriously fragile power filtering capacitors, from dying in short order when pushed beyond their design specs), which is something best left to a CRT service engineer if you're not experienced with them. (Though a suitably flexible scaler might allow you to line-triple instead of line-double, and expand the XE's 192 active lines to 432 on the SM instead of what would be a quite markedly letterboxed 384...)


The SM124 will be difficult to interface without additional logic (i.e., some A/D converter + FPGA).

However, the Atari SC1224 color monitor looks identical to the SM124 - at least when turned off - and should accept signal timings similar to PAL or NTSC (15.75 kHz HSync and 60 Hz VSync according to the Atari manual).

However, since the 8 bit Ataris only seem to generate composite or S-Video (luma/chroma) output, you will need some way to convert the output signal to RGB, e.g. the Motorola TDA3300 TV color processor IC.


The 130XE outputs Composite (CVBS) and S-Video (Y/C) through the 5-pin DIN connector. Converting this to 640x480 VGA is simple with something like a DVDO iScan Plus.

The SM124 has a 71.25 Hz vertical scan rate and 31.5 kHz horizontal scan rate and outputs 640x400. It cannot handle any other type of signal, not even standard 640x480@60Hz VGA.

If you were to process the 640x480@60Hz signal, ignore 80 lines of it and increase the refresh rate to 71.25 Hz, you would likely have tearing or juddering artifacts and some lag from the frame buffer. Also it wouldn't be in color!

  • It's not even 31.5kHz; if it was, you'd have a fighting chance of being able to use a simple scandoubler, because VGA also had a 70Hz 400-line mode, and even the fixed frequency VGAs seem to have been fairly flexible in terms of what they'd sync (most of the later "VGA" Amiga screenmodes are quite a way adrift of the IBM standard). What's needed is a scaler that can produce something akin to 72Hz, 480-line VGA on the output, at around 36kHz; it won't be dead-on for the Atari, but it should still work.
    – tahrey
    Jul 31, 2018 at 19:31

You could always just re-brand a non-Atari composite/S-Video display into showing Atari branding. Get a non-Atari display with a light gray case that matches the XE's color scheme and that has (ideally) S-Video or at least composite video input. Then remove, efface, or obscure the non-Atari brand logo, and affix an Atari logo. There are plenty of places online that sell Atari logo badges, including three-dimensional metallic ones. Search for terms like Atari logo decal, sticker, badge, etc.

Although light gray was not the most common color for that era's display cases -- beige, black, and dark gray being more common -- there certainly were some. Searching eBay for "gray CRT composite" (for instance) brings up lots of hits, although you'll get dark gray ones and various TV/VCR and TV/DVD combos you probably don't want.

If the only display you have or can get has a case color that doesn't match the XE's color, you might use contact paper or spray paint (carefully covering all vents, ports, the screen, etc with masking tape) to change the display's case color to match the XE's.

A hassle, yes, but surely less so than a full-blown transplant of the innards of a non-Atari CRT into the case of an Atari CRT!


There are also the following two composite Atari monitor unicorns to pursue:

  • The Atari XC1411, which was apparently a mere prototype (a rebranded GoldStar).
  • The Atari 900, which was apparently actually commercially sold, but only in Australia.

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