I'm looking for a game. Unfortunately there're only few things I remember:

  • You had a robot. There was no way to steer it manually, so to solve a room, every step to do had to be programmed in advance
  • It was isometric 3D (similar to e.g. 'batman', looks like this)
  • It was for a 8-bit computer, most probably C64 or CPC

I know this is very little info; perhaps someone can recall it.

up vote 2 down vote accepted

It sounds like you are probably referring to the 1984 release of Chipwits. It was originally released for the Macintosh, and was ported to the Apple ][ and Commodore 64.

Was it Robot Odyssey? This fulfills most of the criteria in your question except that Robot Odyssey was not isometric - or at least I have never seen an isometric version. It required you to program a robot in advance to solve room challenges and it was an 8-bit game in the 8-bit era.

Here's a video of the game on the Apple //.

  • 1
    no, it wasn't. but it looks pretty interesting, I will have a look :) thanks – Tommylee2k Aug 22 '17 at 6:36

I would guess you mean Paradroid. This game was originally written for the Commodore C64 and published through Hewson Consultants. Here's a video.

The game was (at least on the C64) not isometric, but rather had a somewhat 3D-enhanced birds-eye view and had you program robots to regain control over an alien-infected spaceship.

The game was ported to a number of other micros, like the Amiga and the Atari ST.

Wikipedia has an article on the game, and the game itself was so popular that there even is a relatively modern, free 3D enhanced version today entirely done by fans: Freedroid.

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    If Paradroid is almost the answer then probably he's actually thinking of Quazatron. It's the Spectrum port of Paradroid, except that the authors switched it to isometric as a better fit to the target architecture. – Tommy Aug 21 '17 at 22:08
  • Quazatron, for the record: youtube.com/watch?v=LeIbvankrPI – Tommy Aug 22 '17 at 1:48
  • Yep, Quazatron was similar, or, rather, a "port" to the Spectrum, as you say - Distributed by the same publisher. – tofro Aug 22 '17 at 5:51
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    "There was no way to steer it manually, so to solve a room, every step to do had to be programmed in advance" doesn't sound anything like Paradroid or Quazatron to me. – user3570736 Aug 23 '17 at 21:22
  • Definitely not Paradroid - in Paradroid you directly controlled the robot with the keyboard. – JeremyP Aug 29 '17 at 11:00

Origin systems created a game called Omega. Omega

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    Welcome to Retrocomputing. Please include some more information (gameplay, screenshots etc.) so that it is easier for the OP to verify whether this answer is correct. – wizzwizz4 Sep 3 '17 at 12:47

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