Back when Mac OS was called "System" and preemptive multitasking was a distant fantasy, I had a small collection of Macintosh programming books.
For the life of me, though, I can't remember what one particular book was called, or who wrote it. I do remember, though, a few things about it:
- It wasn't terribly long, maybe ~200 pages.
- It had a brightly-colored cover; I think orange, but I could be wrong.
- It was written in a conversational style with a lot of that mid-90's cool-guy attitude.
- There was a section on graphics programming that started with a wisecrack about programmers getting inspired by Ambrosia's Maelstrom and getting lost in the complexities of dealing with GWorlds and sprites before giving up and going back to playing Maelstrom.
- There was a chapter on non-traditional programming environments, including a brief discussion of the Forth-derived "Mops" and "Yerk", which the younger me thought were hilarious.
- It included a CD with lots of the shareware/freeware tools discussed.
I would love to try and track down a copy, but I can't remember what it's called! Can you help me find it?