A science-lab program for the Apple II (I forget the name) had a board that plugged into the joystick port and included a "timing resistor". While I don't know what the program actually did with the resistor, a large-value resistor plugged into the an otherwise unused resistor input would allow the joystick hardware to be used as a timing base. Since the third and fourth resistor inputs weren't usually used, a board with a DIP header, a DIP socket, a resistor, and maybe switch, could have served as a combination hardware enhancement and copy-protection dongle (the switch would avoid the need to remove the board when using software that expected something else on that resistor input).
Did any games for the Apple II make use of a timing resistor as a means of generating a time base, or was such usage restricted to the science-lab program I mentioned earlier?