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for questions about retrocomputing screens or terminals
9
votes
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answers
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In the Amstrad CPC's Mode 0, what was the design rationale for interleaving the pixel bits?
The following tables are modified and corrected from Painting pixels: Introduction to video memory.
Mode 2 - 640x200 (half width pixels), 2 colours
memory bit
7
6
5
4
3
2
1
0
pixel
0
1
2
3
4
5 …