Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options questions only not deleted user 4274

For questions about the Nintendo 64 home video console

6 votes
1 answer
565 views

Repurposing the parity bit

The Nintendo 64 used RAMBUS memory, width 9 bits including parity; the latter would seem unnecessary for a console, but the machine actually uses it to store an extra bit of data. This is an unusual …
rwallace's user avatar
  • 63.8k
13 votes
2 answers
3k views

Nintendo 64 Color Depth

https://en.wikipedia.org/wiki/Nintendo_64_technical_specifications says that the N64 calculated with 24-bit color, but output 21-bit. However, https://retrocdn.net/images/7/70/Nintendo_Ultra64_Progra …
rwallace's user avatar
  • 63.8k
14 votes
1 answer
3k views

Nintendo 64 microcode format

The Nintendo 64 GPU ('Reality Coprocessor') had microcode that could be loaded at runtime. Several standard microcodes were supplied with the development kit, and the easily findable documentation tal …
rwallace's user avatar
  • 63.8k
5 votes
2 answers
2k views

How fast was Rambus compared to regular EDO RAM?

The Nintendo 64 used Rambus RDRAM. This was an unusual choice, e.g. the PlayStation used regular EDO RAM which I gather most consoles and computers did at the time. As I understand it, Nintendo chose …
rwallace's user avatar
  • 63.8k
9 votes
1 answer
3k views

Why was the Nintendo 64 bad at textures?

The Nintendo 64 had a reputation for being great at drawing triangles, but not so good at texturing them, so that many games fell back on heavy use of untextured (though Gouraud shaded) triangles, giv …
rwallace's user avatar
  • 63.8k