4 votes

8-bit home computers without BASIC

Victor Lambda in France was a clean ROM micro-computer. It had only 2K of ROM which contained a loader. Languages would be loaded from compact cassette. It was delivered with a BASIC interpreter. ...
Patrick Schlüter's user avatar
2 votes

Back in the late 1980s, how was commercial software for 8-bit home computers developed?

In the April 1987 edition of Sinclair User, Greg Follis of Gargoyle Software describes their development environment at the time: [A]t Gargoyle, 99% of all game development is done on Amstrad PCW8512'...
john_e's user avatar
  • 6,572
2 votes

Copying tapes "back in the day"

I have a lot of Oric game cracking/cloning experience Even without any kind of complex protection, I don't remember even succeeding duplicating a tape. The Oric hadn't any kind of error correction, ...
Jean-François Fabre's user avatar
1 vote

8-bit home computers without BASIC

The Exidy Sorcerer (American, 1978) would boot into a 4-kbyte monitor program when there was no ROM Pac or disk drive. The monitor allowed you to examine and change memory, so if you understood z80 ...
RichF's user avatar
  • 8,439
1 vote

Back in the late 1980s, how was commercial software for 8-bit home computers developed?

Both 1983 Oric games Xenon and Zorgon's Revenge were developped by John S Sinclair on a BBC micro (both machines had 6502 CPUs) Because the BBC assembler was so great, some Oric games (Xenon, Zorgon's ...
Jean-François Fabre's user avatar

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