23

The [pre-AGA] Amiga: uses a planar frame buffer, stored in memory that is shared with the CPU (and which therefore reduces the CPU's speed); provides dual-playfield hardware scrolling, but the total bit fetch total per output byte doesn't stretch beyond six, so you end up with e.g. a 7 colour foreground and an eight colour background; provides 8 hardware ...


16

'Jeff Porter realized it would not be possible to significantly cost reduce the Amiga 500 to get it into the $250 retail price range'. They could have cost-reduced the A500 - perhaps even to $250 retail - but they would have had to make some compromises that (thankfully) they weren't willing to do. There were a lot of chips on the board. They needed ...


14

They did, with the A600. But in true late-stage Commodore fashion, they screwed it up and made it more expensive. To cost-reduce an A500, you'd have to reproduce its spec on simpler silicon. The market wasn't interested in an 8 MHz 68000 in 1991/92: the PC had stolen all of the Amiga's thunder at commodity prices. The Amiga's niche silicon was just too ...


9

No, you can and, more importantly, it is fully supported to run Workbench 1.3 on a Kickstart 1.2 machine. This was rather common back at that time, because Workbench 1.3 brought some nice new features (like the RAD: drive, better printer drivers), and at least in Europe the first batches of Amiga 500 and Amiga 2000 arrived still with Kickstart 1.2. On ...


5

The Megadrive comes from an arcade machine lineage, it's cut-down Sega arcade machine hardware. The Amiga comes from a computer lineage, it's an evolution of the Atari 800, same designer, and many of the same features, just expanded. Particularly, the Amiga, like most computers, deals with pixels. Better for things like line drawing, proportional text, and ...


4

Let's assume your assumption "MegaDrive games are generally 'better' than Amiga games" was true - Which is a statement hard to prove and very probaby only backed by opinion: Games Console vs. Home Computer - Marketing goals The main (rather: only) selling point for consoles is the quality of games available for the platform. There is absolutely no other ...


4

TL;DR: For all of this it might be helpful and take a step back from bits and bytes and take a step back to look at the whole process of Game development. Doing so will show that quality is much more dependant on the budget available than the hardware to be used. Budget can buy time to create quality and pay for creativity. The market for Mega Drive games ...


4

After posting the question I got a lot of helpful responses. This made me purchase a DiagROM on eBay. The DiagROM initially ran all tests fine, but after about 15 minutes it would hang when starting the 2nd graphics test. All other tests still worked fine without a problem. One of the other suggestions was to use contact cleaner to clean all the DIP sockets, ...


1

I have both the Wicher 500i and the IDE68k (in fact I have 2 of each). The IDE CD drive is recognized by both using 2nd IDE channel. However, it crashes so often (Workbench 3.1.4). The headache is selecting the right software and drivers to make this work! Still, I didn't figure it out.


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