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4

I have a strange desire to make an imaginary competitor to the Atari 800 So there are a couple of places one could build a better 800 and still be entirely within the 1979 (well actually, 1978) tech tree. There's also some things that might not have been possible. So here goes... The Atari was odd (unique?) in that it did not interleave memory access ...


6

I would simply consider the complexity of the ANTIC, POKEY, and GTIA chips -- how many transistors etc., and use that as a transistor budget for your gate arrays. Simply assume that the designers made the chips "as complex as they could given technology and economics", and use them as a benchmark. Also, you need to keep the clock rates down like they were ...


0

A simpler way of putting the above very good explanations is... they cheated ;) It's not proper 3D. If it was, you could face and move in something other than the four cardinal directions. Ever wonder why the movement feels so strange? It's because of that faked checkerboard motion as you move around the pitch. And that's the only "rendered" part; ...


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