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3

But were audio cards of the early 90s at all capable of capturing analog audio at reasonable quality? Kind of yes, but... There is relatively little "information" in audio above 10kHz, and you can even go lower than that with many sources. You can certainly recognise presence, absence, or distortion in those higher frequencies, but voice and ...


48

I composed a small number of Amiga tracker modules at around the turn of the 1990s, one of which even enjoyed some popularity. These were made first and foremost for my personal amusement — for exploring music creation and sequencing on a computer — but they also ended up being used in some demoscene productions. My tools of choice for sequencing them were, ...


17

Did they really plug a synthesizer's audio output into a line input of a sound card and digitize the analog sound? But were audio cards of the early 90s at all capable of capturing analog audio at reasonable quality? Samplers existed even for low-end machines. I remember using a sampler on my Amiga 500. It was 8-bit, but so are the .MOD samples, and sample ...


27

The four main ways were: you knew someone with the sampling card or sampler (many of samplers had the capability to sample sound in CD quality and save it to floppy disk). you bought some kind of "sample bank" you simply grabbed sounds from other MODs you generated fully artificial sound by math algorithms and computed sample data (e.g. simple ...


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