New answers tagged

4

Lacking meaningful research avenues, I started surveying YouTube videos, and I think I managed to mine some insights even from that scant evidence. Here is what I found out: The issue is apparently just barely visible, if at all, on the original Game Boy; it probably cannot be noticed on a real handheld unless one is specifically looking for it, as LCD ...


6

Well, there's a fifth one: A sequence issue not really considered relevant when first published. The underlaying issue is that sprites are not moved during scrolling the background, prior to (re)drawing the screen. While this is rather obvious with large sharp screens, it will be perceived less of an issue on original Game Boy hardware due the small screen ...


8

As @user3840170 said, it looks like the mechanism is similar to the wheel mechanism in a mouse, which would make it a type of rotary encoder... basically a bigger, more robust version of the infinitely-rotatable volume and/or tuning knobs in modern car radios or the rotary encoders you can buy on eBay to use with an Arduino. (Though that'd have been my first ...


6

Community Wiki, as it's unclear to me why @JaapJorisVens deleted his answer given that it appears to contain the necessary clues: The carts are special carts we have made that contain 1000 selectable games. It is worth mentioning that the carts are actually adapters - essentially Game Genies - which do nothing unless you have an original NES Tetris cart ...


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