10 votes

Using the (An)+ to Memory addressing mode when address register is pointed to ROM causes Sega Genesis DMA to fail

I can't believe I only see this topic so long after it was post ! For reference: I made the 68k optimizations of the video engine of a recent and quite famous game. The Genesis Software Manual scanned ...
Olivier's user avatar
  • 669
1 vote

How did the X-Men game for Sega Genesis have its state survive a console reset?

Found an interesting blog entry that adds some details to the answer by Jacob Krall. The main gist is that Jacob was right, in that RAM is not cleared between resets SGDK doesn’t clear the entire RAM ...
Machavity's user avatar
  • 503

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