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1

If your SMD has RGB output (as suitable for SCART), then you can try. If there is no RGB output, you might try to add PAL decoder (that converts composite signal to sync/R/G/B). However, there are some problems you might run into: Sending composite output (sync + B/W signal + color subcarrier) to the plain monitor input for sync only might disrupt correct ...


35

We used to have to write our own video playback system, so each game did it differently. I worked on Microcosm for the SegaCD and if I recall we used a 16 colour palette for the video playback and had to create our own compression and decompression tools to keep the overall data bandwidth below 150KiB/sec. Later games used tricks like changing the palette ...


16

Playback of compressed digital video is handled entirely in software on the Sega CD which is why FMV games on it play with the video taking less than the full screen and at relatively low frames per second. It doesn't contain any dedicated decoding hardware. It does contain a faster processor (12.5MHz 16-bit Motorola 68000, 5MHz faster than the base Sega) ...


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