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https://github.com/mamedev/mame/blob/master/src/mame/drivers/magmax.cpp A quick look through that file shows a hardware capable of both a tile background and Sprite foreground. static const gfx_layout charlayout = { 8, 8, // 8*8 characters 256, // 256 characters 4, // 4 bits per pixel { 0, 1, 2, 3 }, { 4, 0, 12, 8, 20, 16, 28, 24 }, ...


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