New answers tagged


Speculation: each page had its own memory segment, and the page drawing (rendering) routine was designed to work with 16-bit NEAR pointers within the segment. In the 16-bit world of Windows 2.x and 3.x, memory management informed the program architecture to a large degree. Each pointer could be NEAR or FAR (or HUGE), with tradeoffs in size, performance and ...

Top 50 recent answers are included