A message from our CEO about the future of Stack Overflow and Stack Exchange. Read now.

New answers tagged


I did a similar thing in the mid 00's. An R5K Indy can throw a couple hundred flat shaded polygons around at a respectable framerate, depending on their size, and the graphics sub-system installed. There are a couple options, one having just a frame buffer, and at least one other that had onboard geometry hardware. Indy machines have no texture memory ...

Top 50 recent answers are included