Timeline for What is this unused memory range in the Game Boy's memory map?
Current License: CC BY-SA 3.0
3 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Jul 27, 2016 at 21:45 | comment | added | supercat | On typical 8080-ish processor, there is no particular concept of accesses being "acknowledged". I would expect that the address range FEA0-FEFF would be decoded identically to the sprite attribute table, so reads would probably cause the bus to be driven. Were it not for that, the range could be marked as available for use by external cartridges. | |
Jul 27, 2016 at 17:09 | vote | accept | JAL | ||
Jul 27, 2016 at 10:24 | history | answered | John Burger | CC BY-SA 3.0 |