Timeline for How does the Everdrive handle all the special chips and stuff that were put in cartridges?
Current License: CC BY-SA 4.0
8 events
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Oct 21, 2020 at 17:31 | comment | added | Peter Green | My memory is that on CRTs 75Hz was considered significantly superior to 60Hz for flicker reasons, but once we switched to LCDs that advantage went away and 60Hz quickly became the default. | |
Oct 21, 2020 at 15:37 | comment | added | Peter Green | IIRC it was around the time of the move from CRTs to LCDs. | |
Oct 21, 2020 at 15:35 | comment | added | supercat | @PeterGreen: When did PCs go back to "usually" running their displays at 60Hz? Prior to the VGA era, they did, but the VGA changed frame rates based upon resolution. Later monitors and display cards dropped the strong relationship between frame rates and resolution, but allowed users to select among a range of frame rates that would vary with resolution (on CRTs, the highest resolution would often only be available as interlaced at about 100 fields/50 frames/second, while lower resolutions could be shown at frame rates up to 100 frames/second). | |
Oct 4, 2020 at 23:48 | comment | added | Peter Green | PAL is always going to be a pain to emulate on current PC systems because modern PCs usually run their displays at 60Hz but PAL runs at 50Hz. | |
Sep 21, 2020 at 3:16 | history | edited | NobodyNada | CC BY-SA 4.0 |
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Sep 20, 2020 at 5:58 | comment | added | NobodyNada | @CrankyKong The speed issue sounds like your emulator is set to NTSC mode rather than PAL mode (you have to specify it manually, since ROM files generally don't include region information). I'm not sure whether that will fix the filtering issue or not; unfortunately there doesn't seem to have been nearly as much development effort spent on PAL filtering. | |
Sep 20, 2020 at 3:44 | comment | added | Cranky Kong | Well, I tried the best NES emulators in existence recently and they all ran "High Speed" (pinball game) in a very glitchy manner, for one. And the NTSC filter, while really cool, falls short since my games are all PAL. The NTSC filter stretches the image and there was no PAL filter. Also, every single other filter makes the games look completely wrong. | |
Sep 20, 2020 at 3:11 | history | answered | NobodyNada | CC BY-SA 4.0 |