Timeline for How do DOS games like DOOM benefit from a PCI graphics card?
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Aug 6 at 0:05 | comment | added | davolfman | Many later graphically intensive DOS games worked by writing directly to video memory from the CPU. The faster that completed the faster they could render. This is opposed to home computer and console graphics which were often done through features of the card and would mostly behave the same as the chip where the used feature originated. | |
Aug 2 at 15:08 | answer | added | Alex Cannon | timeline score: 2 | |
May 7, 2021 at 21:02 | answer | added | Lou Knee | timeline score: 3 | |
May 7, 2021 at 17:48 | vote | accept | Brian H | ||
May 6, 2021 at 16:16 | comment | added | idrougge | Assuming you by "DOS" mean "MS-DOS", Doom certainly isn't a "DOS" game. It will only run on an IBM compatible machine with VGA compatible graphics. It only uses MS-DOS as a glorified boot loader and will not run on any other MS-DOS based machines like the NEC PC9801 series. | |
May 5, 2021 at 13:42 | history | edited | Brian H | CC BY-SA 4.0 |
edited title
|
May 4, 2021 at 22:22 | history | became hot network question | |||
May 4, 2021 at 15:27 | answer | added | Raffzahn | timeline score: 35 | |
May 4, 2021 at 14:23 | answer | added | Stephen Kitt | timeline score: 80 | |
May 4, 2021 at 14:20 | history | asked | Brian H | CC BY-SA 4.0 |