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Nate Eldredge
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There certainly were DOS TSRs that would slow down the system on request. One such is WHOA!.COM, which could be controlled with a hotkey. It worked by hooking the timer interrupt and executing a delay loop on every tick.

I remember using it to makecheat at Sopwith playable on a faster computer.

There certainly were DOS TSRs that would slow down the system on request. One such is WHOA!.COM, which could be controlled with a hotkey. It worked by hooking the timer interrupt and executing a delay loop on every tick.

I remember using it to make Sopwith playable on a faster computer.

There certainly were DOS TSRs that would slow down the system on request. One such is WHOA!.COM, which could be controlled with a hotkey. It worked by hooking the timer interrupt and executing a delay loop on every tick.

I remember using it to cheat at Sopwith.

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Nate Eldredge
  • 1.7k
  • 1
  • 14
  • 15

There certainly were DOS TSRs that would slow down the system on request. One such is WHOA!.COM, which could be controlled with a hotkey. It worked by hooking the timer interrupt and executing a delay loop on every tick.

I remember using it to make Sopwith playable on a faster computer.