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For questions about the different versions and products of the NES (Nintendo Entertainment System)

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Understanding Mario and screen position in "NES-Super Mario Bros"

I logged the values of various registers while playing game and arrived at the following equations - Absolute player position = (value at 0x006D * 256) + value at 0x0086 Absolute left edge position …
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  • 69
7 votes
2 answers
1k views

Change color of the text written in PPU memory (NES-Super Mario Bros)

Let's say I want to write K to the top of the status bar in SMB. I can use the following set of statements to write to PPU memory. memory.writebyte(0x2001, 0x00) -- Turn off rendering memory.r …
kbc's user avatar
  • 69
-1 votes
2 answers
1k views

Understanding Mario and screen position in "NES-Super Mario Bros"

In FCEUX I am watching few RAM registers (explained below) to extract the mario and screen position, when playing NES Super Mario Bros. …
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