In C, if you declare a struct
like:
struct point {
int x, y;
};
you also have to use struct
when referring to point
, e.g.:
struct point p; // declare p as struct point
because all struct
, union
, and enum
names are in a distinct "tags" namespace. Yes, I know you can use a typedef
to import a struct
's tag name into the current scope:
typedef struct point point;
point p; // don't need "struct" now
Clearly, a tags namespace isn't needed since C++ effectively auto-typedef
s struct
(and class
) declarations.
My question is: does anybody know what Ritchie's rationale for using a separate tags namespace was? Why weren't struct
names just put directly into the current scope so a typedef
would be unnecessary?
His The Development of the C Language mentions structures, but nothing about the tags namespace.
Note that I’m really looking for a definitive answer, not speculation.
The only minor benefit is that you can have a struct
and variable with the same name, e.g.:
struct stat stat;
To me, however, that's outweighed by ordinarily having to use struct
all over the place if you don't use typedef
.
For self-referential structures, you don't need the struct
prefix either since in C++ you could do:
struct link; // forward declare link
struct link {
void *data;
link *next;
};
That works just fine.
Note that I'm not asking about why a lot of Unix struct
members have prefixes, e.g., sin_family
, sin_port
, sin_addr
. Aside from already knowing the answer to that question, it's unrelated since that's about struct
members whereas I'm currently asking about struct
names in the tags namespace.
FYI: I've been programming in C on-and-off since the 1980s, so I know C. But I've never seen any explanation of Ritchie's rationale for the tags namespace.