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Assembly languages in general, of any architecture. Use with the particular processor’s tag as appropriate.

72 votes

Why would a NES game use an undocumented 1-byte or 2-byte NOP in production?

The NES was also from the era where some sound and graphics resources were also executable code. (Typically, this worked the other way around. Identify a needed sound and listen to chunks of the bin …
Eric Towers's user avatar
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