My Dad once commented "Back in the 70s - when Wozniak was working at Atari - they were building games using electronics - not programming computers."
As a Computer Science graduate without an Electrical Engineering background, I was trying to wrap my head around how that was even possible.
When we research the game systems of the 1970s we see:
Dabney soon thought of a way to manipulate the video signal on the screen without a computer controlling it, and from there Syzygy Engineering came up with the idea of removing the computer altogether and building specialized hardware to handle everything for the game instead.
In my head I can visualise electronic logic for binary adders, and running a square root operation on a number in a binary representation. But how do you represent the logic for 1970s game console pong or tennis? (Writing the software to do it seems comparatively easier to visualise.)
My question is: How were the 70s versions of pong and similar games implemented without a programmable computer?